El Blanco Gigante’s Pull List Pile Up #3—Short Stack Edition

Posted On: December 7, 2012
Written by: El Blanco Gigante

All-New X-Men #3

Marvel Comics

Story: Brian Michael Bendis
Art: Stuart Immonen

Continuing with Cyclops’ obsession with the “New Mutant Revolution”, he, Magneto and Magik arrive in an abandoned looking military facility. Turns out Cyclops has declared their new base of operation to be the old Weapon X facility. The same place where Wolverine was given his adamantium skeleton. His reason? No one would think to look for them there. Which very well might be true. Magneto and Cyclops stage a jail break for a fellow mutant only to discover that their powers are very much screwed up. The mutant they break out is Emma Frost—who is none to happy with Cyclops at the moment. One for abandoning her after stealing her Phoenix force the other for killing Professor X. Arguments and differences aside it doesn’t change the fact that Cyclops’, Magneto’s and Emma’s powers have been altered and seemingly not for the better. Magik on the other hand seems to have had her powers upped. After fleeing the the scene of the jailbreak, Cyclops is out in the woods having a “woe is me” moment. Magneto walks up and pretty much tells him to sack up. To stop blaming the Phoenix Force and to take responsibility for what he did. Oh, and Magneto made it perfectly clear that Cyclops will be helping him get his powers back to the correct level. As this is all going on with Cyclops’ group a new mutant has activated. As before Cyclops and the gang show up to recruit the newly activated mutant. Except this time he’s confronted by his past self. I still like this book a lot. I love Immonen’s art and I really enjoy how Cyclops practically stands at the point of going critical mass. Time traveling points aside, I do realize that they can get crazy and convoluted, this is a solid X book, one absolutely worth picking up.

I give All-New X-Men #3, 4 Magnificos out of 5

Earth 2 #7

DC Comics

Story: James Robinson
Art: Yildiray Cinar

Alan Scott is trying to deal with the death of his boyfriend, Sam. Hawkgirl shows up, tells him that she figured out that he’s the Green Lantern and reveals her identity to him. They have a conversation about Alan joining with her and the Flash as a team to fight for justice and all that. Alan, much like a petulant child, says no he works alone. She gives him an equally childish “OH YEAH?” kind of response by shooting a crossbow bolt through a photo of Sam. Got him right in the face. Just like Alan probably did…but I digress. The rest of the book is the power struggle and political bolstering between Kahn and Sloan. Sloan has basically moved up in power to be on par with Kahn but in a civilian standing. Sloan takes over the tech/science workings of the World Army including the Red Tornado android which will be taken to the “Wonders Initiative Facility”. Hey that whole “Initiative” thing worked for Marvel, why not here? During all this Kahn has sent The Sandmen to rescue Mr. Terrific. Unfortunately Mr. Terrific has been brainwashed by Sloan so he doesn’t feel he needs rescuing. This has got to be one of the slowest books in the DCnU. I don’t understand how James Robinson wrote those fantastic Starman stories yet spins a yawner of a book with Earth 2. Maybe he’s just not into the characters or something. The art wasn’t bad, nothing to write home about but pleasant to look at none-the-less. There just is absolutely no reason to buy this book. None. Go to Barnes & Nobel, grab a cup of coffee and read it there. Save your money.

I give Earth 2 #7, 1 Magnifico out of 5

Blackacre #1

Image Comics

Story: Duffy Boudreau
Art: Wendell Cavalcanti

The world goes quickly down the crapper—much like its current progress in reality. This happens to a point where a group of corporate types go off and make a walled utopian society while the rest of the world crumbles all around it. Jump to the future and the utopian society—Blackacre, is a fully self-sufficient autonomous organism but there are cracks forming. The typical things that happens during all utopian experiments. Foremost here is the overcrowding. The ruling party knows that they need to push the boundaries of Blackacre to accommodate the growing population. This is where freshly retired Captain Hull comes in. Whiles all this is occurring within Blackacre, outside the walls the world has crumbled into an every man for himself state. Humanity has broken off into factions and religious cult groups. Blackacre has infiltrated these groups to keep an eye on them, and to run interference when necessary. As long as these groups are fighting each other, Blackacre is free to do what it wants without worry. Unfortunately one of Blackacre’s operatives has gone missing and Captain Hull has been tasked with bringing him in. What he doesn’t know is he’s been sent on a suicide mission. His extraction beacon that he’s to activate once he locates Greene is actually a bomb that will take out Greene and unfortunately Hull too. There doesn’t seem to be any animosity towards Hull, he’s looked at as an expendable that will be given a hero’s burial.

This wasn’t a bad book but it really wasn’t that great. The overall story feels like I’ve read it before. Big government/corporation has battle factions within, to push individual power agendas some honorable person who’s dedicated their life to the leadership will be doped into some life threatening situation. There were a lot of elements that I liked but the overall story didn’t really grip me like I had hoped. I’m going to pick up the second issue to see if this happens.

I give Blackacre #1, 3 Magnificos! out of 5


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